Statistics on Philippine Education: Good News and Bad News!
by Dr. Romulo A. Virola 1
Secretary General, NSCB
Newsweek says Asia’s globalized youth have been cast as “money-grubbing me-firsters”. While this characterization may aptly apply to the conspicuous, capitalistic young consumers of the emerging economic powers of the region, and while Dr. Jose P. Rizal’s hope of the fatherland may not exactly fit this tag to a tee, it pains me to hear about many of our brilliant, young students dropping out of college to work in the call centers. Yes, the call centers where the money seems to be. Statistics on Philippine Education
This blog is designed in response to one of the requirements in EDUCATION 213-N class with our professor Ava Clare Marie O. Robles, Ph.D. This features the integrations of STATISTICS, ESD, and TECHNOLOGY. Innovations in the field of STATISTICS utilizing higher order thinking skills, multiple intelligences, ICT, and multimedia technologies including their applications to ESD are the foci of this blog.
Thursday, July 14, 2011
Monday, July 11, 2011
Friday, July 8, 2011
educ 213 E portfolio
A portfolio is a collection of work developed across varied contexts over time. The portfolio can advance learning by providing students and/or faculty with a way to organize, archive and display pieces of work.
The electronic format allows faculty and other professionals to evaluate student portfolios using technology, which may include the Internet, video, and animation. Electronic portfolios are becoming a popular alternative to traditional paper-based portfolios because they offer practitioners and peers the opportunity to review, communicate and assess portfolios in an asynchronous manner.
Most people are familiar with student portfolios, however, higher education institutions are starting to create departmental and institutional portfolios as a means for evaluating student learning on a more global level. Institutional portfolios provide a means of assessing the impact of the entire educational experience on student learning. They can be used to drive internal improvement and external accountability. Like student portfolios, they allow for internal improvement and external accountability, but on the level of the whole institution.
Intro to PALUA's E-Portfolio
This E-Portfolio in Educ 213 is another innovative portal for us students to learn more about to the new methods, strategies and techniques in integrating Information and Communication Technology (ICT) in our lessons. This portal presents a forthright state-of-the-art 21st Century skills in developing the higher order thinking skills and multiple intelligences of the students.
I. The Isles of My Portfolio in Educ 213
Chapter 1 Introduction to Statistics
Chapter 2 Variables : The Subject Matter for Statistics & Research
Chapter 3 Measures of Central Loca
tion
Chapter 4 Measures of Variation
Chapter 5 Simple Correlation
Chapter 6 Simple Regression
Chapter 7 The Normal Probability Distribution
Chapter 8 Statistical Estimation & Sampling Theory
Chapter 9 Statistical Inference
II. STUDENTS' OUTPUTS of E-PORTFOLIO
1. Powerpoint Presentations
2. Hand-outs of Report
2. Video for Demo Teaching
3. Resources / Links
4. Multimedia
5. Games
Join me, KAREN BARRIENTOS PALUA, with my new friends, as we venture into an astonishing way of learning in the cyber world that will surely help us achieving our noble dreams.
I. The Isles of My Portfolio in Educ 213
Chapter 1 Introduction to Statistics
Chapter 2 Variables : The Subject Matter for Statistics & Research
Chapter 3 Measures of Central Loca
tion
Chapter 4 Measures of Variation
Chapter 5 Simple Correlation
Chapter 6 Simple Regression
Chapter 7 The Normal Probability Distribution
Chapter 8 Statistical Estimation & Sampling Theory
Chapter 9 Statistical Inference
Chapter10 Z-Test of One Sample Means
Chapter11 T-Test of Significance
Chapter12 ANOVA
Chapter13 Factorial ANOVA
Chapter14 The Chi-Square Test
II. STUDENTS' OUTPUTS of E-PORTFOLIO
1. Powerpoint Presentations
2. Hand-outs of Report
2. Video for Demo Teaching
3. Resources / Links
4. Multimedia
5. Games
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